Toby Godden
Interactive Web — Artists & Cultural Organisations

I build browser-based interactive experiences for artists, cultural organisations, and creative teams.

No install. No app store. Just a URL.

I’ve been building for the web for two decades. My focus is interactive work that runs in the browser — instruments, social platforms, generative installations, training tools, live systems.

If you have an ambitious idea that needs a sharper interactive concept, a clearer product direction, or a more fundable digital experience, I can help.

From £3,000 4 weeks · Fundable Experience Sprint

A strategy and prototyping sprint for creative teams who need to turn an ambitious interactive idea into something clear, credible, and ready to build or pitch.

Book a call

What I do

Interactive work that runs in the browser.

Instruments, social platforms, generative installations, training tools, live systems — built to run anywhere, without asking anything of the person on the other end.

I work with creative teams who have an ambitious idea and need someone who can sharpen the concept, shape the product, and make it feel real — whether that’s for a pitch, a funder, or a live deployment.

What that looks like

Sharper concept

An ambitious idea refined into something clear, specific, and communicable — to funders, collaborators, and the people it’s actually for.

Clearer product shape

Structure, interaction logic, user journey — turned into something with a believable form rather than a vision that exists only in a document.

Fundable direction

A roadmap and prototype logic that makes the digital experience legible to a grant panel or commissioning body, not just a technical team.

Selected Projects

See more work →
PalmSynth Visit site ↗ Browser Instrument

A webcam theremin. Hand position tracked in real time, mapped to synthesis parameters.

Built: real-time hand tracking via webcam, mapped to synthesis parameters. Runs in any browser with a camera.

Outcome: a demonstration that physical interaction doesn’t require specialist hardware — just a URL.

Zoneout Visit site ↗ Collaborative Audio Platform

Shared listening rooms with a social layer — needed to feel live and present, not like a playlist with a chat box bolted on.

Built: shared SoundCloud listening rooms, WebGL2 visualiser, live chat, per-user tracking. Built and deployed as a standalone product.

Outcome: a fully deployed social listening platform with real-time presence and an immersive visual layer.

Hippocrates-L Medical Training Tool

A Swiss client needed an interactive browser-based tool for medical student training — demonstrating that professional educational contexts don’t require native apps.

Built: WebGL2 raymarched blood cell visualiser with ElevenLabs Conversational AI integration.

Outcome: an immersive, AI-guided educational experience running entirely in the browser, built for a professional clinical context.

Shipping Forecast Visit site ↗ Generative Installation

BBC Shipping Forecast data mapped to sound in real time — a generative music installation that needed to feel inevitable rather than arbitrary.

Built: live data ingestion, generative audio mapping, browser-based, no dependencies.

Outcome: a working installation that runs anywhere, requires nothing, and finds something genuinely musical in broadcast data.

Faetime Visit site ↗ Invitation-Only Social Network

A micro social network needed to go from idea to live platform fast — without becoming a scaffold of third-party services.

Built: image posts, YouTube embeds, nested replies, friendship synastry. Built and launched from scratch in under a month.

Outcome: a fully operational, invitation-only social platform — live in under four weeks.

The offer

Fundable Experience Sprint

4 weeks · from £3,000

You might have:

  • Funding, but a concept that's still fuzzy
  • A strong story, but no interactive product shape
  • A big vision, but no believable roadmap
  • A grant angle, but the digital experience needs translating into something concrete

What's included:

  • Deep-dive strategy session
  • Concept refinement and audience framing
  • Interactive experience blueprint
  • Technical feasibility direction
  • User journey / wireframe logic
  • Roadmap for prototype, pilot, or next build phase
  • Optional: pitch or grant language feedback

By the end of the month, you have a clearer concept, stronger positioning, and a practical next-step plan you can use with funders, collaborators, or developers.

Also available for standalone web development, interactive installation, and creative technology consultancy.

Start with a conversation

Projects begin with a free Future Experience Call — 45 minutes to understand your project and see if there’s a fit. No commitment.

Or email me directly: me@tobygodden.com